Mar 09, 2006, 04:13 AM // 04:13
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#61
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Ascalonian Squire
Join Date: Jul 2005
Location: Behind You!
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Quote:
Originally Posted by fragyou
this looks to be the Factions box.
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her and eve both have silver eyes....that shits hot...lol
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Mar 09, 2006, 05:43 AM // 05:43
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#62
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Academy Page
Join Date: Mar 2006
Location: Rockford, IL
Guild: FRAG
Profession: W/R
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you know what. i saw an open copy of the magazine at walmart tonight and there was a screenshot from the game in the mmo special. it was the female assassin and although the image size was small she looked very asian to me.
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Mar 09, 2006, 06:33 AM // 06:33
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#63
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Banned
Join Date: Apr 2005
Location: In my head
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Quote:
Originally Posted by fiery
Hope you guys know the "female assain" is actually a MALE assain and a "male assain" is a MALE assain. Ponder on that. Gte ya hormones in line.
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Did you spell "assassin" incorrectly on purpose four times?
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Mar 09, 2006, 07:35 AM // 07:35
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#64
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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Ok boys, let's take a step back here an look at this a little logically.
The "fugly" skinny female assassin in game is actually a REALISTIC representation of a girl turned woman who was involved in a harsh training routine since chlidhood.
Elite gymnasts ARE NOT SHAPELY. Why, because when you do sport 7 days a week from the age of 6 you have a tendency to not "develop" in the "normal" way. IE: they don't no grow huge titties, they do not round out at the hips and butt.
Almost any form of decent physical training can effect the changes girls experience in puberty. This is a scientific fact.
Now let's take a typical stereotypical type "asian themed" assassin. She was probably in training from the time she first showed any unusual dexterity and was probably around 6-10 years old at the time. She would have been involved in a rigourous training routine from that time onwards and would not have developed in the same way that SOME girls do.
FTR: Not all girls have triple D cups, ultra thin waists, and shapely hips and butt. So if you don't want to look at a female character that has a six pack and A cups, don't play a female assassin, play a male one.
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Mar 09, 2006, 10:42 AM // 10:42
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#65
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Lady Lozza
Ok boys, let's take a step back here an look at this a little logically.
The "fugly" skinny female assassin in game is actually a REALISTIC representation of a girl turned woman who was involved in a harsh training routine since chlidhood.
Elite gymnasts ARE NOT SHAPELY. Why, because when you do sport 7 days a week from the age of 6 you have a tendency to not "develop" in the "normal" way. IE: they don't no grow huge titties, they do not round out at the hips and butt.
Almost any form of decent physical training can effect the changes girls experience in puberty. This is a scientific fact.
Now let's take a typical stereotypical type "asian themed" assassin. She was probably in training from the time she first showed any unusual dexterity and was probably around 6-10 years old at the time. She would have been involved in a rigourous training routine from that time onwards and would not have developed in the same way that SOME girls do.
FTR: Not all girls have triple D cups, ultra thin waists, and shapely hips and butt. So if you don't want to look at a female character that has a six pack and A cups, don't play a female assassin, play a male one.
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Their builds are also like marathon/triathlon runners and olympic swimmers/divers. The consequences of heavy exercise and muscle development is LOSS OF FAT. This is why every professional female body builder has breast implants.
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Mar 09, 2006, 11:10 AM // 11:10
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#66
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by Lady Lozza
Ok boys, let's take a step back here an look at this a little logically...
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Hit it on the head, Lozza. I've been lurching this thread since it's creation, but I was so taken back by the stupidity, decided not to post until I saw this.
That picture, which I must say is really freakin cool, is simply an artist rendition. The in-game image is definately more in-tune with what I would expect an assassin to look like for the reasons Lady Lozza brought to light.
Really, the Asian thing isn't an artist vs. culture mishap, it's more or less as Glasswalker puts it... "Asian themed" - It doesn't mean that they are all Asian, it means that the continent itself is designed with Asian styles in mind.
Ever since I first saw the female Ranger and Warrior, I've been wondering if they were ever going to create realistic female characters. A-Net now gets a cookie.
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Mar 09, 2006, 06:15 PM // 18:15
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#67
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Frost Gate Guardian
Join Date: Feb 2006
Location: Iowa
Profession: R/E
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the assasins are not that bad looking really. for being so skiny i think its just that people have gotten use to being in a sea of uummmm really extra large people and nobody really sees any toned people who work out 24/7.
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Mar 09, 2006, 07:15 PM // 19:15
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#68
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Shyft Machine [MYTH]
Profession: E/
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ANet said Cantha would have a asian theme, not it would be Asia or the people would be asian. These are fictional people in a fictional world they do not have to look or act anything like people in the real world do.
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Mar 10, 2006, 10:02 AM // 10:02
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#69
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Pre-Searing Cadet
Join Date: Feb 2006
Location: Croatia
Guild: Garanta Marauders
Profession: R/Mo
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Quote:
Originally Posted by Manic Smile
Come on guys...you've all seen what Asain people look like in Anime...and those are by Asians...
btw...why?
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Americans are obsessed with Japanese culture, and it's much the same vice-versa. Especially in the beginnings of mainstream anime. Ever since the Americans were largely introduced to the Japanese culture after the World War 2 Japanese people see them as role-models of sorts. They try to be as much American as they can.
That's a theory told to me by a manga freak in one of my classes. He seems fanatic enough to be trustworthy on thinks like those.
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Mar 10, 2006, 09:40 PM // 21:40
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#70
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Cjlr
People are like that. "America" by default refers to the United States. "Asia" means the far-east (another bias). China, Japan, Korea...
That said, Factions is pretty clearly focusing on the more oriental aspects of Asia. You would certainly be hard-pressed to capture the diversity of the Earth's largest continent in 24 towns and 18 missions. Which holds true to any continent, any country, or even any region. Especially to the people who live there.
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I guess you haven't seen a Ritualist yet?
They resemble Gypsies and middle-eastern Shamans.
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Mar 10, 2006, 09:55 PM // 21:55
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#71
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Omega X
I guess you haven't seen a Ritualist yet?
They resemble Gypsies and middle-eastern Shamans.
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Isn't the middle-east technically in Asia?
(if not, I have an excuse - I'm a geographically challenged American!)
Seriously, I could care less about the source of Inspiration, as long as it looks cool.
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Mar 11, 2006, 12:50 AM // 00:50
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#72
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Quote:
Originally Posted by Mordakai
Isn't the middle-east technically in Asia?
(if not, I have an excuse - I'm a geographically challenged American!)
Seriously, I could care less about the source of Inspiration, as long as it looks cool.
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Not "technically." It IS part of Asia. "Middle East" is short for "Middle East Asia." And if you think about it, the ad that I posted and the box art model could be Middle Eastern. I've met Middle Easterners that have green eyes and have as fair a skin as any American or European. I even have a Lebanese friend that is blonde and blue eyed.
Anyway, we may be beating this horse to a bloody pulp. I think we've covered the fact that Asia is a huge continent that has many diverse cultures.
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Mar 12, 2006, 02:16 AM // 02:16
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#73
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Ascalonian Squire
Join Date: Mar 2006
Location: erm....SHITHOLE
Profession: N/W
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hmmm if ur all trying to work out where the assassins on gw originate....it simple enough to look at there weoponry.
butterfly knives - Wing Chun weopons - originate from china
kukri - knives carried by the gurka - veitnese weopons i think
sia - mainly used in ninjiutsu bladeless daggers - japanese orientation
so reli...any of the three above could be the awnser....
IF IT WASNT A FICTIONAL GAME....so reli....the location from which the assassins hale from is based on a wide variety of asian cultures
well..
thats my say in this thread anywho...
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Mar 12, 2006, 02:28 AM // 02:28
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#74
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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Quote:
Originally Posted by MadChaz
kukri - knives carried by the gurka - veitnese weopons i think
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Napal...had a friend in college from there..i think it's their natioinal weapon
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Mar 12, 2006, 04:18 AM // 04:18
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#75
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Wilds Pathfinder
Join Date: May 2005
Location: Worthing, UK
Guild: (Don't fear) The Beaver
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Quote:
Originally Posted by Align
No, they don't. What you're staring at is the seams.
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Heh, and I suppose those seams are in that particular area, running and ending in that particular direction by accident ?
Oh, thats not a Kukri she's carrying, Kukris are bigger - almost like a small machete. And they are the handweapons of the Nepalese Gurkhas. My Dad's got one because he served alongside the Gurkhas in Malaysia in the '60s.
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Mar 12, 2006, 08:09 PM // 20:09
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#76
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Ascalonian Squire
Join Date: Mar 2006
Location: erm....SHITHOLE
Profession: N/W
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Quote:
Originally Posted by Andy_M
Oh, thats not a Kukri she's carrying, Kukris are bigger - almost like a small machete. And they are the handweapons of the Nepalese Gurkhas. My Dad's got one because he served alongside the Gurkhas in Malaysia in the '60s.
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Nope.
khukri can be any size. i have a few, one a mear 8" ranging to my largest being 21".
you can get giant ones too.the largest made nepelese (thanx for the correction person 2 above...u trigered my memory again) used cerimonaly for cutting of a buffalos head, well named 'buff head Khukri' and i think they are approx. 55" in hieght, and wieghs around 4-5 kg (dont challange my knowledge of weopons coz u will fail lol)
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Mar 12, 2006, 08:11 PM // 20:11
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#77
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Ascalonian Squire
Join Date: Mar 2006
Location: erm....SHITHOLE
Profession: N/W
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Quote:
Originally Posted by MadChaz
Nope.
khukri can be any size. i have a few, one a mear 8" ranging to my largest being 21".
you can get giant ones too.the largest made nepelese (thanx for the correction person 2 above...u trigered my memory again) used cerimonaly for cutting of a buffalos head, well named 'buff head Khukri' and i think they are approx. 55" in hieght, and wieghs around 4-5 kg (dont challange my knowledge of weopons coz u will fail lol)
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and i wasnt refering to the picture on the case....i kno thats not khukri....but in game, the assassin does wield duel khukri.
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Mar 12, 2006, 08:22 PM // 20:22
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#78
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Desert Nomad
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What I'm mostly pissed about is that the default ritualist armor looks VERY similar to the ones in the concept arts. Like, they look REALLY good, but the default assassin armors we've seen looks horrible in comparison, not to mention, all the hairstyles have been horrible.
Why can't we get some godo hairstyles for once? =/
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Mar 12, 2006, 08:51 PM // 20:51
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#79
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Desert Nomad
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Quote:
Originally Posted by Frost1069
i did notice how the female assassins arfe more muscular than all the other female classes and i also noticed that they made the're breasts smaller...but all in all the females dont look to bad they juss need better hair...lol
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agreed, their hair is the worst I've seen in a long time. They really need to ditch em and get some new ones fast... or give us a hood to cover it up. lol
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Mar 13, 2006, 12:34 AM // 00:34
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#80
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Wilds Pathfinder
Join Date: May 2005
Location: Worthing, UK
Guild: (Don't fear) The Beaver
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Mmmm, of course a Kukri blade longer than 15 inches is considered impractical, as are the cheap knock-offs made for the Indian Army. Dual Kukri ? That's not what they were designed for. Chopping wood and cutting throats, traditionally.
And yes the hair does not make good viewing.
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